Until that point you really only have story objectives. The reason is because at the end you are really just left rushing the ending if you reach it and don’t have other things in the game you want to do such as finish all of the research options or get all the squad upgrades and so on and so forth. Which is the part of the game that really pick up towards the end in my opinion. They do all of this with the help of their GREMLIN. The Combat Hacker is a really good hacker. The Battle Medic is a really good healer of course. They have two paths the Battle Medic and Combat Hacker. It also gives you the ability to just run without triggering your enemies over watch.įinally the Specialist – they are the hacker or healer or both depending on how you mix and mash their abilities.
The Assault makes you really good at stabbing the bad guy’s also you can run and gun (you can take a full movement and still shoot or over watch). The Scout path path makes them sneaky and able to take half cover and make it full cover. They have two paths they can travel the Scout and the Assault. The Ranger is the shotgun-wielding, sword-carrying I-run-in-there-and-either-shoot-or-stab-my-enemies class. Then, there is the Heavy Gunner which lets you shred enemy armor, supress your enemy, holo target (which gives your ally’s a bonus to hit), and chain shot. They have two paths to travel the Demolition Expert which lets you have a bit of armor for you and the ability to destroy the enemies cover (I haven’t used this path much). They use what is basically a gatling gun and they also use a grenade launcher to launch grenades. Sniper obviously makes them better at sniping where as Gunslinger improves their pistol by giving them abilities for the pistol. The sharpshooter is the sniper who also has a pistol, they have two paths that they can take the Sniper or Gunslinger routes for their levels. The four main classes are the Sharpshooter, the Grenadier, the Ranger, and the Specialist. You also in the base game have the four main classes and then rookies who have no class yet. There are also different levels of tech mostly for the weapons but also for armor and certain things in your base, which you will eventually be able to upgrade. There are also the PCS (Personal Combat Sims) which improve specific stats of your individual soldiers that you give one to. There is also the ability to customize the look, and backstory of your soldiers. There is the ability to add weapon attachments, which make the weapons better. This largely allows you to plan out where everyone goes.
The first thing to take note of is that the game is turn based.
Then finally my personal experience with the game.įirst: the gameplay. As for the story it will be explained in that story. The reason for this is because of the way the gameplay is and for some they will benefit from having it explained and having examples given. The First being the gameplay and the second being the story.
For this review, I will break the game into three parts.